How to Play League of Legends: Complete Beginner Guide
This comprehensive guide will teach you everything you need to start playing League of Legends, from basic mechanics to climbing the ranked ladder.
Getting Started
System Requirements
Minimum:
- OS: Windows 7, 8, or 10
- Processor: 3 GHz processor
- Memory: 2 GB RAM
- Graphics: Shader version 2.0 capable video card
- Storage: 12 GB available space
Recommended:
- Processor: 3 GHz dual-core processor
- Memory: 4 GB RAM
- Graphics: Dedicated GPU with 512MB+ VRAM
- Storage: 16 GB available space
Installation
- Visit leagueoflegends.com
- Click "Play Now" and download
- Create a Riot Games account
- Install the client (~12GB)
- Complete the tutorial
Initial Setup
Game Settings:
- Video: Set to native resolution, adjust for performance
- Interface: Enable "Show Attack Range" and "Quick Cast"
- Hotkeys: Start with defaults, customize later
- Sound: Adjust volumes for comfort
Understanding the Basics
Game Objective
Primary Goal: Destroy the enemy Nexus (main structure in their base)
Path to Victory:
- Push down lanes
- Destroy towers
- Destroy inhibitors
- Destroy Nexus towers
- Destroy Nexus
The Map (Summoner's Rift)
Three Lanes:
- Top Lane: Usually 1v1, isolated
- Mid Lane: Shortest lane, high impact
- Bot Lane: 2v2 (ADC + Support)
Jungle:
- Area between lanes
- Contains neutral monster camps
- Jungler farms here and ganks lanes
Key Structures:
- Towers: Defensive structures (3 per lane)
- Inhibitors: Spawn super minions when destroyed
- Nexus: Main objective
Minions and Waves
Minion Types:
- Melee Minions: Frontline, more HP
- Caster Minions: Backline, ranged
- Cannon Minions: Tanky, spawns every 3rd wave
- Super Minions: Powerful, spawn when inhibitor is down
Wave Management:
- Minions spawn every 30 seconds
- Last-hitting gives gold
- Pushing vs. freezing strategies
Choosing Your Role
Top Lane
Playstyle: Isolated 1v1, split-pushing, team fight frontline
Beginner Champions:
- Garen: Simple, tanky, high damage
- Malphite: Tank, easy ultimate, team fight impact
- Darius: Bruiser, strong duelist, snowball potential
What You'll Learn:
- 1v1 trading
- Wave management
- Split-pushing
- Teleport plays
Jungle
Playstyle: Farm camps, gank lanes, secure objectives
Beginner Champions:
- Master Yi: Simple mechanics, high damage
- Warwick: Sustain, easy ganks, beginner-friendly
- Amumu: Tank, game-changing ultimate
What You'll Learn:
- Jungle pathing
- Gank timing
- Objective control
- Map awareness
Mid Lane
Playstyle: High damage, roaming, team fight impact
Beginner Champions:
- Annie: Simple, high burst, point-and-click stun
- Malzahar: Safe laning, point-and-click ultimate
- Lux: Long range, skill shots, burst damage
What You'll Learn:
- Wave management
- Roaming
- Burst combos
- Positioning
ADC (Bot Lane Carry)
Playstyle: Sustained damage, scale into late game, positioning
Beginner Champions:
- Miss Fortune: Simple, high damage, strong ultimate
- Ashe: Utility, easy to play, global ultimate
- Caitlyn: Long range, safe laning
What You'll Learn:
- Kiting
- Positioning
- Farming
- Trading in lane
Support (Bot Lane)
Playstyle: Protect ADC, vision control, engage/disengage
Beginner Champions:
- Soraka: Healer, simple, forgiving
- Leona: Tank, easy engage, crowd control
- Lux: Poke, shields, burst damage
What You'll Learn:
- Vision control
- Roaming
- Peel and engage
- Map awareness
Core Mechanics
Last-Hitting (CS - Creep Score)
Why It Matters:
- Primary source of gold
- 15-20 CS = 1 kill in gold value
- Good CS: 7-8 per minute
- Great CS: 9-10 per minute
How to Practice:
- Enter Practice Tool
- Pick your champion
- Practice last-hitting for 10 minutes
- Goal: 80+ CS by 10 minutes
Tips:
- Watch minion HP bars
- Learn your champion's attack animation
- Don't auto-attack constantly
- Time your attacks for killing blow
Trading in Lane
Trading Stance:
- Position aggressively when enemy goes for CS
- Attack when they're locked in animation
- Back off before they can retaliate
Good Trades:
- Hit enemy, take no damage back
- Use abilities, then back off
- Trade when you have minion advantage
Bad Trades:
- Taking more damage than you deal
- Trading in large enemy minion wave
- Trading when behind in levels
Wave Management
Pushing:
- Kill minions quickly
- Forces enemy to farm under tower
- Allows you to roam or recall
Freezing:
- Keep wave near your tower
- Deny enemy CS safely
- Set up for jungle ganks
Slow Pushing:
- Let minions build up
- Creates large wave that crashes
- Allows safe recall or roam
Map Awareness
Check Minimap Every 3-5 Seconds:
- Enemy positions
- Missing enemies
- Jungle tracking
- Objective timers
Danger Signs:
- Multiple enemies missing
- Enemy jungler not visible
- Wards expiring
- Overextended position
Itemization
Starting Items
Top Lane:
- Doran's Blade/Shield (fighters)
- Corrupting Potion (sustain)
Jungle:
- Jungle item (required)
- Refillable Potion
Mid Lane:
- Doran's Ring (mages)
- Corrupting Potion (sustain)
ADC:
- Doran's Blade
- Health Potion
Support:
- Support item (required)
- Health Potions
Core Items by Role
Top Lane (Bruiser):
- Boots (Plated Steelcaps or Mercury's Treads)
- Mythic Item (Goredrinker, Stridebreaker)
- Black Cleaver
- Sterak's Gage
Jungle (Fighter):
- Jungle item completion
- Boots
- Mythic Item
- Situational tank/damage items
Mid Lane (Mage):
- Boots (Sorcerer's Shoes)
- Mythic Item (Luden's, Liandry's)
- Zhonya's Hourglass (vs. AD)
- Rabadon's Deathcap
ADC:
- Boots (Berserker's Greaves)
- Mythic Item (Kraken Slayer, Galeforce)
- Zeal item (Phantom Dancer, Runaan's)
- Infinity Edge
Support (Enchanter):
- Support item completion
- Boots (Mobility or Lucidity)
- Mythic Item (Moonstone, Shurelya's)
- Redemption/Ardent Censer
Situational Items
Against Heavy AD:
- Plated Steelcaps (boots)
- Randuin's Omen
- Frozen Heart
Against Heavy AP:
- Mercury's Treads (boots)
- Spirit Visage
- Force of Nature
Against Healing:
- Executioner's Calling → Mortal Reminder
- Oblivion Orb → Morellonomicon
For Survivability:
- Guardian Angel (revive)
- Zhonya's Hourglass (stasis)
- Stopwatch (one-time stasis)
Summoner Spells
Essential Spells
Flash:
- Instant short-range teleport
- 5-minute cooldown
- Everyone takes this (except some junglers)
Teleport (Top Lane):
- Teleport to allied structure/ward
- 6-minute cooldown (reduced after 14 min)
- Split-push and join team fights
Smite (Jungle):
- High damage to monsters
- Required for junglers
- Secures objectives
Ignite (Mid/Support):
- True damage over time
- Reduces healing
- Kill pressure in lane
Heal (ADC):
- Heal yourself and ally
- Movement speed boost
- Bot lane sustain
Exhaust (Support):
- Slow and reduce damage
- Counter assassins
- Peel for carries
Runes and Masteries
Rune Pages
Primary Tree:
- Keystone rune (most important)
- 3 additional runes
Secondary Tree:
- 2 additional runes
Stat Shards:
- 3 small stat bonuses
Popular Keystones
Precision:
- Conqueror: Sustained fights, bruisers
- Press the Attack: Burst trades, ADCs
- Lethal Tempo: Attack speed, hypercarries
Domination:
- Electrocute: Burst damage, assassins
- Dark Harvest: Scaling, poke champions
Sorcery:
- Arcane Comet: Poke, mages
- Phase Rush: Mobility, kiting
Resolve:
- Grasp of the Undying: Tanks, sustain
- Aftershock: Engage tanks
Inspiration:
- Unsealed Spellbook: Flexibility
- Glacial Augment: Utility, slows
Beginner Rune Setup
For Most Champions:
- Use recommended runes
- Adjust as you learn
- Copy pro player runes from op.gg
Game Phases and Strategy
Early Game (0-15 minutes)
Laning Phase Goals:
- Farm minions (CS)
- Trade favorably
- Avoid dying
- Help with objectives
First Objectives:
- First Tower: 150 gold bonus
- First Dragon: Team buff
- Rift Herald: Tower destroyer
Tips:
- Focus on CS over kills
- Ward river to avoid ganks
- Communicate missing enemies
- Don't overextend
Mid Game (15-30 minutes)
Transition Phase:
- Laning phase ends
- Group for objectives
- Take towers
- Secure dragons
Objectives Priority:
- Dragon (soul at 4 dragons)
- Towers (map control)
- Rift Herald (if still available)
- Enemy jungle camps
Tips:
- Group with team
- Don't farm alone without vision
- Rotate for objectives
- Push advantages after winning fights
Late Game (30+ minutes)
High Stakes:
- One team fight can end game
- Baron Nashor is crucial
- Elder Dragon is game-changing
- Death timers are long
Win Conditions:
- Secure Baron, push with buff
- Catch enemy out of position
- Win 5v5 team fight
- Split-push with teleport
Tips:
- Don't get caught alone
- Ward Baron and Dragon
- Group for objectives
- Play patiently
Objectives
Dragons
Types and Buffs:
- Infernal: Bonus AD and AP
- Mountain: Bonus armor and MR
- Ocean: Health regen
- Cloud: Movement speed
Dragon Soul (4th Dragon):
- Permanent powerful buff
- Game-changing advantage
Elder Dragon:
- Spawns after soul
- Execute damage on low HP enemies
- Usually ends game
Baron Nashor
Spawns: 20 minutes
Buff Duration: 3 minutes
Benefits:
- Empowered recall
- Bonus stats
- Empowered minions
- Usually leads to victory
When to Take:
- After winning team fight
- When enemy team is dead/far
- With numbers advantage
Rift Herald
Spawns: 8 minutes (respawns at 14 min)
Use: Summon to destroy towers
Best For:
- Taking first tower
- Breaking sieges
- Creating pressure
Vision Control
Warding
Stealth Ward (Trinket):
- Free, 3 charges
- 90-second cooldown per charge
- Lasts 90-120 seconds
Control Ward:
- Costs 75 gold
- Reveals invisible units
- Lasts until destroyed
- Always carry one
Key Ward Locations:
- River bushes
- Jungle entrances
- Baron/Dragon pit
- Enemy jungle
Vision Denial
Sweeping Lens:
- Reveals and disables enemy wards
- Supports should switch to this
- Use before objectives
Control Wards:
- Reveals enemy wards
- Place in key locations
- Protect with team
Team Fighting
Positioning by Role
Tanks/Bruisers:
- Frontline
- Engage or peel
- Absorb damage
Assassins:
- Flank or wait for opportunity
- Eliminate priority targets
- Get out safely
Mages:
- Mid-range
- Use abilities on grouped enemies
- Stay safe
ADC:
- Backline
- Attack closest safe target
- Kite backwards
Supports:
- Protect carries
- Engage or peel
- Use abilities wisely
Focus Targets
Priority Order:
- Enemy ADC (if safe)
- Enemy Mid (if safe)
- Whoever is closest and safe to attack
Don't:
- Dive into enemy team alone
- Chase too far
- Ignore threats to your carries
Team Fight Tips
- Wait for engage
- Use abilities on grouped enemies
- Peel for your carries
- Don't blow all cooldowns at once
- Kite backwards if losing
Communication
Essential Pings
- Missing: Enemy left lane
- On My Way: Coming to help
- Danger: Retreat, danger
- Assist Me: Need help
- Enemy Vision: Enemy ward here
Chat Communication
✅ Do:
- Call missing enemies
- Coordinate objectives
- Time summoner spells
- Encourage teammates
❌ Don't:
- Flame or blame
- Spam ping
- Give up
- Argue in chat
Pro Tip: /mute all if teammates are toxic
Training and Improvement
Daily Practice Routine
Warm-up (15 minutes):
- Practice Tool - Last-hitting (10 min)
- Practice Tool - Combos (5 min)
Gameplay (1-2 hours):
- Play 2-3 games
- Focus on one improvement goal
- Review mistakes after each game
Learning (20 minutes):
- Watch one educational video
- Review your replays
- Study one matchup
Learning Resources
YouTube Channels:
- Skill Capped: Comprehensive guides
- ProGuides: Quick tips and tricks
- Coach Curtis: Mid lane coaching
- xFSN Saber: ADC coaching
- Virkayu: Jungle coaching
Websites:
- op.gg: Stats, builds, tier lists
- u.gg: Champion builds and stats
- Mobalytics: Performance tracking
- ProBuilds: Pro player builds
In-Game:
- Watch replays of your games
- Spectate high-elo players
- Practice Tool for mechanics
Common Mistakes to Avoid
- Not last-hitting: Focus on CS
- Overextending: Stay safe without vision
- Ignoring objectives: Dragons and towers matter
- Not warding: Vision wins games
- Chasing kills: Don't throw leads
- Fighting without team: Group for objectives
- Bad itemization: Build situationally
- Tilting: Stay positive, mute toxic players
- Not adapting: Change strategy if losing
- Playing too many champions: Master 3-5
Ranked Climbing Tips
- Master 3-5 champions in your main role
- Focus on fundamentals over flashy plays
- CS is more important than kills
- Die less - each death is a mistake
- Ward consistently - vision wins games
- Communicate positively with team
- Take breaks after losses
- Review your replays to find mistakes
- Play your best role consistently
- Mental game matters - stay positive
Advanced Concepts (For Later)
Once you master basics, explore:
- Animation Canceling: Faster combos
- Kiting: Attack while moving
- Orb Walking: Maximize DPS
- Wave Manipulation: Advanced wave control
- Jungle Tracking: Predict enemy jungler
- Roam Timing: When to leave lane
- Split-Pushing: Apply side lane pressure
Conclusion
League of Legends is complex, but incredibly rewarding. Focus on:
- Master the fundamentals - CS, trading, positioning
- Play one role and 3-5 champions
- Focus on improvement, not just winning
- Stay positive - mental game is crucial
- Practice consistently - Even 30 minutes daily helps
- Learn from mistakes - Review your games
- Have fun - Enjoy the learning process
Start with simple champions, focus on CS and not dying, and gradually expand your knowledge. With consistent practice and a positive attitude, you'll climb the ranks and enjoy one of the most popular games in the world.
Welcome to the Rift, Summoner! ```



